EPSXE 1.6.0 is the best Sony PlayStation emulator for Linux around,
but its code is only 32bit so it was no possible the native porting in 64
ePSXe 1.6.0 is a 32bit native app, so it requires absolutely some 32bit libs from 32bit repositories:
many seem don't understand how to do properly for install that 32 bit program in a 64bit environment
Now we want absolutely Mandriva 64bit and we want EPSXE too, how to do?
Here a simply solution:
We could use the 32bit package rpm in 64bit environment, following this little guide that provide:
add some repos, install all the necessary packages, remove the repos added just a little before.
Naturally you must have all the default repositories already well configured and enabled (mdv, plf and mib)
Open a Terminal/Konsole root section, copy the code above, press Enter, and wait for a while
ePSXe 1.6.0 for Mandriva 2010.2 - on 64bit too!
Code: Select all
urpmi.addmedia tmp_Main_32_release ftp://ftp.proxad.fr/mirrors/ftp.mandriva.com/MandrivaLinux/official/2010.1/i586/media/main/release
urpmi.addmedia tmp_Main_32_updates ftp://ftp.proxad.fr/mirrors/ftp.mandriva.com/MandrivaLinux/official/2010.1/i586/media/main/updates
urpmi.addmedia tmp_Contrib_32_release ftp://ftp.proxad.fr/mirrors/ftp.mandriva.com/MandrivaLinux/official/2010.1/i586/media/contrib/release
urpmi.addmedia tmp_Contrib_32_updates ftp://ftp.proxad.fr/mirrors/ftp.mandriva.com/MandrivaLinux/official/2010.1/i586/media/contrib/updates
urpmi.addmedia tmp_MIB_Basic_32 http://mib.pianetalinux.org/MIB/2010.1/32/basic/
urpmi --auto libncurses5 libxt6 libgtk+1.2 libbzip2_1 libSDL1.2 libstdc++2.10
urpmi --allow-suggest --auto --force epsxe
urpmi.removemedia tmp_Main_32_release
urpmi.removemedia tmp_Main_32_updates
urpmi.removemedia tmp_Contrib_32_release
urpmi.removemedia tmp_Contrib_32_updates
urpmi.removemedia tmp_MIB_Basic_32
# ePSXe 1.6.0 has been installed: Enjoy!
# It needs now some time to configure it properly
# ===============================================
# Greetings from Pulfer all the MIB Team
# Bye, bye and good Playing
Eseguendo lo script corredato in CODICE,
- vengono installati i necessari repo per ePSXe come repo temporanei,
- vengono scaricate ed installate le necessarie librerie a 32bit,
- viene installato ePSXe 1.6.0,
- vengono rimossi i repo temporanei che sono serviti per l'installazione,
- tutto torna alla situazione precedente ma finalmente ePSXe è installato,
- adesso non vi resta che configurarlo con molta cura.
bye,
NicCo